Updates
Come See Us at the 2008 Game Developer's Conference in San Francisco, CA
The Lunar Quest team is very proud to be part of the Multiverse booth at the 2008 Game Developer's Conference this February in San Francisco, CA. on the Expo floor Wednesday(2/20), Thursday(2/21) and Friday(2/22) afternoons. We are incredibly excited to debut our female player character as well as a compelling demonstration of our innovation quest system blending 2D Flash Physics minigames and the 3D virtual world within one interface.
Before checking us out in the Expo, try to catch our own Peter Smith as he lectures on serious games with Ben Swayer during the Serious Games Summit on Monday (2/18) and Tuesday (2/19).
To keep up to the minute on our developement of our quest system and more of the Lunar Quest serious MMOG, check our new blog. See you in San Francisco!
Physics education for the 21st Century!
The latest massively multiplayer online game (MMOG) is not only fun — it's educational! RETRO Lab's Lunar Quest video game combines traditional video game play with the basic principles of kinematics.
Players arrive on the moon as Lunar Colonization Authority Cadets who are tasked with colonizing the moon for regular human habitation. Players solve puzzles, complete quests, and interact with fellow "Cadets" to make the moon habitable. To master the game, players must learn and then apply basic physics concepts, such as performing vector addition or calculating an object's velocity and acceleration.
Although the game is not yet complete, you can explore part of the world through Multiverse virtual game world. To download the free multiverse interface-which runs on Windows 2000 OS or higher- visit www.multiverse.net. To learn more about Lunar Quest — including information on how you can participate with the pedagogical testing of it — contact the RETRO Lab at www.seriousgamesresearch.com.

